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HUD Tooltip Improvements

by on Mar.01, 2010, under Screenshots

More information has been added to the HUD Tooltip! Now you can see what cards your opponent has played in the previous hands, if they went all the way to show down!

By positioning your mouse pointer above the pre-flop HUD, you will see winning hands that your opponent has played, to see losing hands just position your mouse pointer over the flop HUD!

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27 November

by on Nov.27, 2009, under News

Status update!

The past month I have been coding a java version of my software that will replace the native versions, more information about the coming release will be added soon. I’m leaning towards a java web start approach for distribution, the main reason for this is the automatic updates for all who is using the software. Another reason for switching to java is that I don’t have to provide two different versions of the same software.

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28 October

by on Oct.28, 2009, under News

I am testing my software for PartyPoker right now and it seams to work okej! It’s only my first tests on it but you will soon be able to play on that site too…

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New Release 0.75 Windows Only!

by on Oct.26, 2009, under News

I saw that when you started TendencyMonitor some of the player HUD:s were not visible unless you moved the mini-window belonging to the HUD. This is fixed now and you should be able to see all the player HUD:s no matter what size the table is! A bug fix for the color stats is also included, the previous version showed to many raises in the pre-flop circle!

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Auto attaching HUD

by on Oct.26, 2009, under FAQ

If you using the HUD with tables that are smaller than the ordinary size, some of the player HUD:s might not been seen on the screen. To get it visible click on the mini window that is created for each table and move it around until the player HUD is visible, and then move the specific HUD closer to the other HUD:s. When all the player HUD:s are visible move the game window and the HUD will reposition itself again relative to the game window. If some individual player HUD still is miss-aligned move it to the correct place.

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New Release 0.7 Windows Only!

by on Oct.25, 2009, under News

Long awaited HUD update! This release is for Windows only…

HUD is now auto attaching to the game table and cascaded tables are supported! Many bug fixes!

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24 October

by on Oct.24, 2009, under News

Status update! I have fixed a few bugs, added support for heads-up games, cascaded tables are now supported for Windows clients. An updated version will be available soon…

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Universal release for Mac!

by on Oct.15, 2009, under News

I have release a universal version of this software! I can’t test this myself so I would be interested in hearing if it works on ppc Mac computers.

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13 October

by on Oct.13, 2009, under News

I’m looking into layered windows implementation right now! This will allow the HUD to handle cascaded game tables. On Windows computers it seams to be a relatively straight forward implementation, but not on Macs! Therefor I’ll probably release a Windows version as soon as possible, but I’m not sure when I can release a Mac version.

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What would you change or add, if you could?

by on Oct.11, 2009, under News

I have lot of ideas of how to improve TendencyMonitor, non of these are yet provided by other software the way I’m thinking it should be! But this is not always important in software development. Customers rule they say, and they do…

So my question is, how would you do it if you could?

I thought that if I get some suggestions I’d do a new poll and see what other people are thinking of your ideas. Wouldn’t that be interesting, I think so! Let your thoughts speak to me.

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