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More info added to tooltip

by on Oct.08, 2009, under News

I’m adding percentage information to the tooltip info. This is the same information as the colors, but you get the exact numbers. This will be included in the next release!

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Added contact page!

by on Oct.08, 2009, under News

If you have something you would like contact me about use the contact link up in the right corner.

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Changes on how to move the HUD

by on Oct.08, 2009, under News

In the next release I’m changing the way of how to move the HUD. You have to press CTRL(windows) or CMD(Mac) and left/rigth mouse down and then drag it. This is due to the fact that I’m adding more features to the tooltip. People are going to use this feature more and the extra button combination prevents unintentional movement of the HUD.

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7 October

by on Oct.07, 2009, under News

I’m finalizing the first release of the additions to the statistics module. In the coming release you will be shown average statistics information for the game you are playing, the information is based on statistics from winning players.

The information is shown as four new circles on the table. The numbers in the circles will be the total number of actions that the information is based on. The average information will not be shown if there is not enough information in the database.

At this moment I have selected 50 actions as a thresh-hold value before anything will be included in the statistics.

Another feature that will be included is NET losses/winnings for a player. The HUD will show a plus sign (+) embedded in it if the player has a positive result and nothing if it negative. The NET result for a player can be seen by clicking on the HUD.

These features are for cash games only!

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This makes me happy!

by on Sep.28, 2009, under News

A little review that captures the essence of TendencyMonitor!

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Statistics but not the usual way

by on Sep.27, 2009, under News

I’m working on this right now and this is not going to be as you might think! It’s going to be interesting to see what you guys think about it. The first step in this implementation is really basic and therefor I can release it pretty soon.

What do I mean with statistics? This is something other than the basic HUD implementation, it has to do with your earnings in different games and levels, winning/loosing players stats, smart notifications about information that might be of interest to you while playing, and few more things. All this is going to be available to you in a non-obtrusive way.

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